A demolition puzzle game - Fully bring down the target building without damaging the neighbourhood. Place charges, set their fuses and start the count down...


Bring It Down is a demolition puzzler. You're the engineer: stick charges on a tower, give each one its own fuse, hit the plunger, and try to fold the whole building down into its own footprint — without spraying rubble over the neighbours.

There are different types of demolitions unlocked during the game. Using the right charge, with the right fuse allows you to shape the way the buildings fall. 

Each job has a budget and you're scored by how efficient you how (and how little collateral damage you cause.

Made for the GMTK 2026 jam (theme: Count Down), built in Godot.

I would love for you to play my other GMTK 2026 contributions: 

https://itch.io/jam/gmtk-jam-2026/rate/4822158

https://itch.io/jam/gmtk-jam-2026/rate/4823510

How to play

Drop the whole tower into its own footprint — get all the rubble under the red line.

  • Tap a tower block to place a charge (each one spends from your budget).
  • Tap a charge to select it, then tune its fuse with + and −.
  • Stagger the fuses so the tower folds inward, not out.
  • Hit DETONATE and let the countdown do the rest.

Some jobs give you special bombs (precision and push) and girders to catch debris. 

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